Die Laughing Overview

This blog post is primarily for new social media followers I've recently seen coming in from the horror community. But everyone's allowed to read it. :-)

What is Die Laughing?

Die Laughing is a tabletop roleplaying game where the players portray characters in a horror-comedy movie. The assumption is that most, if not all, of the characters are going to die. It’s just a matter of when and how funny you can make it. The roles of lead character and director are shared around during game play. When your character dies, you become a producer on the movie and continue to influence the story being told. And there are a couple other things built into the game that give you things to do even after your character is gone.

The characters in the game are archetypes of the types of characters you see in horror movies. The jock, the loner, the soldier, the parent. The monsters are humorous adaptations of “types” of horror monsters. The crazed killer with weird weapons, the giant irradiated insect, the sexy vampire.

Game structure is built around three acts, each with a variety of scenes you might play out. Scenes are determined randomly, so it’s up to the players to invent ways to connect scenes together. There are triggers for when act 1 ends and you move into act 2, as well as for when act 2 ends and you move into act 3.

There’s a bit more to it than this, but those are the basics.

The final game will be a 6”x9” book, softcover or PDF, about 66 pages long. It might get a little bigger if I manage to convince a few horror icons to let me make them into monster/villains in the game. Debbie Rochon is already on board. I’m discussing things with Lloyd Kaufman and Joe Bob Briggs. I have inquiries in with a few others.

All of this is done in the spirit of fun and telling engaging, memorable, funny, and horrific stories. Die Laughing is my love letter to all these types of movies and the people who make them.

Expect a Kickstarter to begin on Tuesday, October 30th, the day before Halloween. And tell your friends.

Game on,

Craig