Die Laughing is well on its way to its final form. There's a bit of playtest fine-tuning to go and then we'll start looking at a Kickstarter to fund artwork, editing, and layout and make Die Laughing a real thing. Stay tuned!
After Die Laughing
Craig has a few ideas bouncing around his head for new games. Which one he pursues after Die Laughing is very much up in the air, but he has some ideas. Here's a glimpse of what's in Craig's brain right now. The game titles are vague for a reason.
Mid-Apocalypse Sci-Fi Game: An RPG where players portray characters surviving an apocalypse that is going on RIGHT NOW. What causes the apocalypse? That's the crux of the story. The game would feature a variety of possibilities. You could play the game multiple times and experience very different things each time. The exact SETTING of this is something a little out of the ordinary, but pretty cool.
The Nowhere Game: An RPG where the players portray characters living in a small town where very strange things are happening. They'll discover secrets, solve crimes, and work to understand exactly WHY these strange things are happening.
The Family Game: An RPG built for families. Simple dice system, likely using just a few d6s. The core of the game also involves players drawing very simple things, a way for adults and kids to enjoy the same game in a way that kids can grasp easily.